[ClassInfo]
  ClassName TMaterial
[General]
  tfDoubleSide              1
  tfShouldSort              1
  tfGameTimer               1
  tfMotionBlur 1
[LightParams]//Shine only for sprites
  Ambient 1.0
  Diffuse 0.0  //0//1
  Specular 0.0
  SpecularPow 0 //0//160
  Shine 2.0  //1.0

[Layer0]
  TextureName               Fuel.tga  //MityaFireBall.tga

//fire0.txa
//fireA0.tga
//fire0.txa
  PaletteName
//fire1.pal
  Frame                     0.0   // Float 0.0 - first, 1.0 - last
  VisibleDistanceNear       0.0   // Float 0.0 - near,  1.0 - far
  VisibleDistanceFar        15000.0   // Float 0.0 - near,  1.0 - far
  TextureCoordScale         0.0 0.0  1.0 1.0 // Uo   Vo   kU   kV
  ColorScale                0.75 0.5 0.5 1.0    // R G B A

  // Wrap Texture Flags (0/1)
  tfWrapX                   1
  tfWrapY                   1
  // Magnification / Minification (nearest on default)
  tfMinLinear               1
  tfMagLinear               1
  tfMipMap                  0
  /// BlendModes
  tfBlend                   1
  tfBlendAdd                1
  tfTestA                   1
  tfTestZ                   1
  tfNoWriteZ                1
  tfUpDateClear             0
  tfModulate                1
  tfNoTexture               0
  tfAnimatePalette          0
  tfAnimateSkippedFrames    0

  tfCompressMajorAlpha      1
  tfNoCompress16Bit         1

// eof
