
MissionComplete                     \u00DAKOL SPLN\u011AN
MissionFailed                       \u00DAKOL NEBYL SPLN\u011AN
BlueWon                             ! MOD\u0158\u00CD ZV\u00CDT\u011AZILI !
RedWon                              ! \u010CERVEN\u00CD ZV\u00CDT\u011AZILI !

EnemyAircraftDestroyed              Nep\u0159\u00E1telsk\u00E9 letadlo zni\u010Deno
EnemyStaticAircraftDestroyed        Nep\u0159\u00E1telsk\u00E9 statick\u00E9 letadlo zni\u010Deno
EnemyTankDestroyed                  Nep\u0159\u00E1telsk\u00FD tank zni\u010Den
EnemyCarDestroyed                   Nep\u0159\u00E1telsk\u00E9 vozidlo zni\u010Deno
EnemyArtilleryDestroyed             Nep\u0159\u00E1telsk\u00E9 d\u011Blo zni\u010Deno
EnemyAAADestroyed                   Nep\u0159\u00E1telsk\u00E9 protiletadlov\u00E9 d\u011Blo zni\u010Deno
EnemyBridgeDestroyed                Nep\u0159\u00E1telsk\u00FD most zni\u010Den
EnemyWagonDestroyed                 Nep\u0159\u00E1telsk\u00FD n\u00E1kladn\u00ED v\u016Fz zni\u010Den
EnemyShipDestroyed                  Nep\u0159\u00E1telsk\u00E1 lo\u010F zni\u010Dena
EnemyRadioDestroyed                 Nep\u0159\u00E1telsk\u00E9 r\u00E1dio zni\u010Deno

FriendAircraftDestroyed             Spojeneck\u00E9 letadlo zni\u010Deno
FriendStaticAircraftDestroyed       Spojeneck\u00E9 statick\u00E9 letadlo zni\u010Deno
FriendTankDestroyed                 Spojeneck\u00FD tank zni\u010Den
FriendCarDestroyed                  Spojeneck\u00E9 vozidlo zni\u010Deno
FriendArtilleryDestroyed            Spojeneck\u00E9 d\u011Blo zni\u010Deno
FriendAAADestroyed                  Spojeneck\u00E9 protiletadlov\u00E9 d\u011Blo zni\u010Deno
FriendBridgeDestroyed               Spojeneck\u00FD most zni\u010Den
FriendWagonDestroyed                Spojeneck\u00FD n\u00E1kladn\u00ED v\u016Fz zni\u010Den
FriendShipDestroyed                 Spojeneck\u00E1 lo\u010F zni\u010Dena
FriendRadioDestroyed                Spojeneck\u00E9 r\u00E1dio zni\u010Deno

PrimaryTargetComplete               Prim\u00E1rn\u00ED \u00FAkol spln\u011Bn
SecondaryTargetComplete             Sekund\u00E1rn\u00ED \u00FAkol spln\u011Bn
SecretTargetComplete                Skryt\u00FD \u00FAkol spln\u011Bn
PrimaryTargetFailed                 Prim\u00E1rn\u00ED \u00FAkol nespln\u011Bn
SecondaryTargetFailed               Sekund\u00E1rn\u00ED \u00FAkol nespln\u011Bn

Starting_Engine                     Motor: spou\u0161t\u011Bn\u00ED
EngineI1                            Motor: spu\u0161t\u011Bn
EngineI0                            Motor: vypnut
EngineOverheat                      Motor: p\u0159eh\u0159\u00EDv\u00E1n\u00ED !
EngineRestored                      Motor: teplota v po\u0159\u00E1dku
FailedEngine                        Motor po\u0161kozen !
EngineNoFuel                        Motor: bez paliva !
FailedCompressor                    Kompresor po\u0161kozen !
FailedEngineOnFire                  Motor: ho\u0159\u00ED !
EngineSelectAll                     V\u0161echny motory vybr\u00E1ny
EngineSelectNone                    \u017D\u00E1dn\u00FD motor nen\u00ED vybr\u00E1n
EngineSelectLeft                    Motor(y) nalevo vybr\u00E1n(y)
EngineSelectRight                   Motor(y) napravo vybr\u00E1n(y)
EngineSelect1                       Motor \u010D.1: vybr\u00E1n
EngineSelect1OFF                    Motor \u010D.1: zru\u0161en v\u00FDb\u011Br
EngineSelect2                       Motor \u010D.2: vybr\u00E1n
EngineSelect2OFF                    Motor \u010D.2: zru\u0161en v\u00FDb\u011Br
EngineSelect3                       Motor \u010D.3: vybr\u00E1n
EngineSelect3OFF                    Motor \u010D.3: zru\u0161en v\u00FDb\u011Br
EngineSelect4                       Motor \u010D.4: vybr\u00E1n
EngineSelect4OFF                    Motor \u010D.4: zru\u0161en v\u00FDb\u011Br
EngineSelect5                       Motor \u010D.5: vybr\u00E1n
EngineSelect5OFF                    Motor \u010D.5: zru\u0161en v\u00FDb\u011Br
EngineSelect6                       Motor \u010D.6: vybr\u00E1n
EngineSelect6OFF                    Motor \u010D.6: zru\u0161en v\u00FDb\u011Br
EngineSelect7                       Motor \u010D.7: vybr\u00E1n
EngineSelect7OFF                    Motor \u010D.7: zru\u0161en v\u00FDb\u011Br
EngineSelect8                       Motor \u010D.8: vybr\u00E1n
EngineSelect8OFF                    Motor \u010D.8: zru\u0161en v\u00FDb\u011Br
EngineToggleAll                     P\u0159evr\u00E1cen\u00ED v\u00FDb\u011Bru motor\u016F
EngineToggleLeft                    P\u0159evr\u00E1cen\u00ED v\u00FDb\u011Bru motoru(\u016F) nalevo
EngineToggleRight                   P\u0159evr\u00E1cen\u00ED v\u00FDb\u011Bru motoru(\u016F) napravo
ExtinguishersFired                  Aktivov\u00E1no has\u00EDc\u00ED za\u0159\u00EDzen\u00ED
Power                               Tah motoru: {0}%
BoostOn                             Pos\u00EDlen\u00ED tahu: zapnuto
BoostOff                            Pos\u00EDlen\u00ED tahu: vypnuto
BoostWep                            Pos\u00EDlen\u00ED tahu !
PropAutoPitch                       Nastaven\u00ED vrtule: automatika
PropPitch                           Nastaven\u00ED vrtule: {0}%
EngineFeather0                      Zru\u0161eno nastaven\u00ED "do praporu"
EngineFeather1                      Nastaven\u00ED vrtule: "do praporu"
PropMix                             Sm\u011Bs paliva: {0}%
MagnetoSetup0                       Magneta: vypnuta
MagnetoSetup1                       Magneto \u010D.1
MagnetoSetup2                       Magneto \u010D.2
MagnetoSetup3                       Magneta: zapnuta
RadiatorON                          Chladi\u010D: otev\u0159en
RadiatorOFF                         Chladi\u010D: zav\u0159en / automatika
Radiator11                          Chladi\u010D: otev\u0159en
Radiator01                          Chladi\u010D: automatika
Radiator00                          Chladi\u010D: zav\u0159en
FailedRadiator                      Chladi\u010D po\u0161kozen !

Stall                               P\u00E1d
Autopilot_On                        Autopilot: zapnut
Autopilot_Off                       Autopilot: vypnut
GunnerAI_On                         St\u0159elec: AI zapnuto
GunnerAI_Off                        St\u0159elec:  AI vypnuto
TailwheelLockON                     Ostruhov\u00E9 kolo: zamknuto
TailwheelLockOFF                    Ostruhov\u00E9 kolo: odemknuto
Player_Killed                       Hr\u00E1\u010D zabit
Pilot_Killed                        Pilot zabit
Gunner_Killed                       St\u0159elec zabit

OutOfAmmo                           Zbra\u0148 bez st\u0159eliva !
GearDown                            Podvozek: vysunut
GearUp                              Podvozek: zasunut
GearDamaged                         Podvozek po\u0161kozen !
FlapsRaised                         Klapky: zasunuty
FlapsCombat                         Klapky: bojov\u00E1 poloha
FlapsTakeOff                        Klapky: vzletov\u00E1 poloha
FlapsLanding                        Klapky: p\u0159ist\u00E1vac\u00ED poloha
GunPodsOn                           Kulomety/kan\u00F3ny pod k\u0159\u00EDdly: zapnuty
GunPodsOff                          Kulomety/kan\u00F3ny pod k\u0159\u00EDdly: vypnuty

DivebrakeON                         Vzdu\u0161n\u00E9 brzdy: vysunuty
DivebrakeOFF                        Vzdu\u0161n\u00E9 brzdy: zasunuty
FailedCannon                        Kan\u00F3n zaseknut !
FailedMGun                          Kulomet zaseknut !
FailedTurret                        V\u011B\u017E zaseknuta !
FailedTMGun                         Kulomet ve v\u011B\u017Ei zaseknut !
FailedTank                          \u00DAnik paliva !
FailedTankOnFire                    Palivov\u00E1 n\u00E1dr\u017E ho\u0159\u00ED !
FailedTankExplodes                  Exploze palivov\u00E9 n\u00E1dr\u017Ee !
FailedHydro                         Hydraulick\u00FD syst\u00E9m po\u0161kozen !
FailedPneumo                        Vzduchov\u00FD syst\u00E9m po\u0161kozen !
FailedFlaps                         Klapky zaseknuty !
FailedAmmoDetonates                 Exploze st\u0159eliva !
PilotWounded                        Pilot ran\u011Bn
PilotWounded2                       Pilot t\u011B\u017Ece ran\u011Bn
PlayerWounded                       Hr\u00E1\u010D ran\u011Bn
PlayerWounded2                      Hr\u00E1\u010D t\u011B\u017Ece ran\u011Bn
GunnerWounded                       St\u0159elec ran\u011Bn
GunnerWounded2                      St\u0159elec t\u011B\u017Ece ran\u011Bn
FailedBombsDetonate                 Exploze bomb !
FailedAroneAU                       Ovl\u00E1d\u00E1n\u00ED k\u0159id\u00E9lek po\u0161kozeno !
FailedVatorAU                       Ovl\u00E1d\u00E1n\u00ED v\u00FD\u0161kov\u00E9ho kormidla po\u0161kozeno !
FailedRudderAU                      Ovl\u00E1d\u00E1n\u00ED kormidla po\u0161kozeno !

TimeSpeedDown2                      \u010Cas: 1/2 rychlost
TimeSpeedDown4                      \u010Cas: 1/4 rychlost
TimeSpeedUp2                        \u010Cas: 2x rychlost
TimeSpeedUp4                        \u010Cas: 4x rychlost
TimeSpeedUp8                        \u010Cas: 8x rychlost
TimeSpeedNormal                     \u010Cas: norm\u00E1ln\u00ED

HDG                                 Kurz:
HDG.si                              °
HDG.gb                              °
HDG.us                              °
ALT                                 V\u00FD\u0161ka:
ALT.si                              [m]
ALT.gb                              [ft]
ALT.us                              [ft]
SPD                                 Rychlost:
SPD.si                              [km/h]
SPD.gb                              [kt]
SPD.us                              [MPH]
      
StabilizerOn                        Stabiliz\u00E1tor horiz. letu: zapnut
StabilizerOff                       Stabiliz\u00E1tor horiz. letu: vypnut
AutopilotAutoON                     Automatick\u00FD AI re\u017Eim: zapnut
AutopilotAutoOFF                    Automatick\u00FD AI re\u017Eim: vypnut
BombsightAutomationON               Bomb. zam\u011B\u0159ova\u010D: automatika zapnuta
BombsightAutomationOFF              Bomb. zam\u011B\u0159ova\u010D: automatika vypnuta
BombsightElevation                  Bomb. zam\u011B\u0159ova\u010D: elevace {0}°
BombsightDiveAngle                  Bomb. zam\u011B\u0159ova\u010D: \u00FAhel sklonu {0}°
BombsightSlip                       Bomb. zam\u011B\u0159ova\u010D: snos {0}°
BombsightAltitude                   Bomb. zam\u011B\u0159ova\u010D: v\u00FD\u0161ka {0}[m]
BombsightAltitudeft                 Bomb. zam\u011B\u0159ova\u010D: v\u00FD\u0161ka {0}[ft]
BombsightDistance                   Bomb. zam\u011B\u0159ova\u010D: vzd\u00E1lenost {0}[m]
BombsightSpeed                      Bomb. zam\u011B\u0159ova\u010D: rychlost {0}[km/h]
BombsightSpeedMPH                   Bomb. zam\u011B\u0159ova\u010D: rychlost {0}[MPH]
BombsightSpeedK                     Bomb. zam\u011B\u0159ova\u010D: rychlost {0}[kt]
BombsightBombdrop                   Bomb. zam\u011B\u0159ova\u010D: bomby odhozeny

NavigationLightsON                  Pozi\u010Dn\u00ED sv\u011Btla: zapnuta
NavigationLightsOFF                 Pozi\u010Dn\u00ED sv\u011Btla: vypnuta
LandingLightON                      P\u0159ist\u00E1vac\u00ED sv\u011Btlomet: zapnut
LandingLightOFF                     P\u0159ist\u00E1vac\u00ED sv\u011Btlomet: vypnut
Player                              Hr\u00E1\u010D
PlayerAION                          Hr\u00E1\u010D: AI zapnuto
PlayerAIOFF                         Hr\u00E1\u010D: AI vypnuto
PlayerHIT0                          Hr\u00E1\u010D ran\u011Bn
PlayerHIT1                          Hr\u00E1\u010D t\u011B\u017Ece ran\u011Bn
PlayerHIT2                          Hr\u00E1\u010D zabit
PlayerCAPT                          Hr\u00E1\u010D vzat do zajet\u00ED
Pilot                               Pilot
PilotAION                           Pilot: AI zapnuto
PilotAIOFF                          Pilot: AI vypnuto
PilotHIT0                           Pilot ran\u011Bn
PilotHIT1                           Pilot t\u011B\u017Ece ran\u011Bn
PilotHIT2                           Pilot zabit
CPilot                              Druh\u00FD pilot
CPilotAION                          Druh\u00FD pilot: AI zapnuto
CPilotAIOFF                         Druh\u00FD pilot: AI vypnuto
CPilotHIT0                          Druh\u00FD pilot ran\u011Bn
CPilotHIT1                          Druh\u00FD pilot t\u011B\u017Ece ran\u011Bn
CPilotHIT2                          Druh\u00FD pilot zabit
NGunner                             P\u0159edn\u00ED st\u0159elec
NGunnerAION                         P\u0159edn\u00ED st\u0159elec: AI zapnuto
NGunnerAIOFF                        P\u0159edn\u00ED st\u0159elec: AI vypnuto
NGunnerHIT0                         P\u0159edn\u00ED st\u0159elec ran\u011Bn
NGunnerHIT1                         P\u0159edn\u00ED st\u0159elec t\u011B\u017Ece ran\u011Bn
NGunnerHIT2                         P\u0159edn\u00ED st\u0159elec zabit
TGunner                             Vrchn\u00ED st\u0159elec
TGunnerAION                         Vrchn\u00ED st\u0159elec: AI zapnuto
TGunnerAIOFF                        Vrchn\u00ED st\u0159elec: AI vypnuto
TGunnerHIT0                         Vrchn\u00ED st\u0159elec ran\u011Bn
TGunnerHIT1                         Vrchn\u00ED st\u0159elec t\u011B\u017Ece ran\u011Bn
TGunnerHIT2                         Vrchn\u00ED st\u0159elec zabit
WGunner                             Bo\u010Dn\u00ED st\u0159elec
WGunnerAION                         Bo\u010Dn\u00ED st\u0159elec: AI zapnuto
WGunnerAIOFF                        Bo\u010Dn\u00ED st\u0159elec: AI vypnuto
WGunnerHIT0                         Bo\u010Dn\u00ED st\u0159elec ran\u011Bn
WGunnerHIT1                         Bo\u010Dn\u00ED st\u0159elec t\u011B\u017Ece ran\u011Bn
WGunnerHIT2                         Bo\u010Dn\u00ED st\u0159elec zabit
VGunner                             Spodn\u00ED st\u0159elec
VGunnerAION                         Spodn\u00ED st\u0159elec: AI zapnuto
VGunnerAIOFF                        Spodn\u00ED st\u0159elec: AI vypnuto
VGunnerHIT0                         Spodn\u00ED st\u0159elec ran\u011Bn
VGunnerHIT1                         Spodn\u00ED st\u0159elec t\u011B\u017Ece ran\u011Bn
VGunnerHIT2                         Spodn\u00ED st\u0159elec zabit
RGunner                             Zadn\u00ED st\u0159elec
RGunnerAION                         Zadn\u00ED st\u0159elec: AI zapnuto
RGunnerAIOFF                        Zadn\u00ED st\u0159elec: AI vypnuto
RGunnerHIT0                         Zadn\u00ED st\u0159elec ran\u011Bn
RGunnerHIT1                         Zadn\u00ED st\u0159elec t\u011B\u017Ece ran\u011Bn
RGunnerHIT2                         Zadn\u00ED st\u0159elec zabit
EngMas                              Palubn\u00ED technik
EngMasAION                          Palubn\u00ED technik: AI zapnuto
EngMasAIOFF                         Palubn\u00ED technik: AI vypnuto
EngMasHIT0                          Palubn\u00ED technik ran\u011Bn
EngMasHIT1                          Palubn\u00ED technik t\u011B\u017Ece ran\u011Bn
EngMasHIT2                          Palubn\u00ED technik zabit
BombMas                             Bombomet\u010D\u00EDk
BombMasAION                         Bombomet\u010D\u00EDk: AI zapnuto
BombMasAIOFF                        Bombomet\u010D\u00EDk: AI vypnuto
BombMasHIT0                         Bombomet\u010D\u00EDk ran\u011Bn
BombMasHIT1                         Bombomet\u010D\u00EDk t\u011B\u017Ece ran\u011Bn
BombMasHIT2                         Bombomet\u010D\u00EDk zabit
RadMas                              Radista
RadMasAION                          Radista: AI zapnuto
RadMasAIOFF                         Radista: AI vypnuto
RadMasHIT0                          Radista ran\u011Bn
RadMasHIT1                          Radista t\u011B\u017Ece ran\u011Bn
RadMasHIT2                          Radista zabit
ObsMas                              Pozorovatel
ObsMasAION                          Pozorovatel: AI zapnuto
ObsMasAIOFF                         Pozorovatel: AI vypnuto
ObsMasHIT0                          Pozorovatel ran\u011Bn
ObsMasHIT1                          Pozorovatel t\u011B\u017Ece ran\u011Bn
ObsMasHIT2                          Pozorovatel zabit

StartRecording                      Spu\u0161t\u011Bn z\u00E1znam letu
StopRecording                       Zastaven z\u00E1znam letu
TrackNotSaved                       Z\u00E1znam letu nen\u00ED ulo\u017Een

RadiatorControl0                    Chladi\u010D: zav\u0159en
RadiatorControl1                    Chladi\u010D: pozice 1
RadiatorControl2                    Chladi\u010D: pozice 2
RadiatorControl3                    Chladi\u010D: pozice 3
RadiatorControl4                    Chladi\u010D: pozice 4
RadiatorControl5                    Chladi\u010D: pozice 5
RadiatorControl6                    Chladi\u010D: pozice 6
RadiatorControl7                    Chladi\u010D: pozice 7
RadiatorControl8                    Chladi\u010D: pozice 8
RadiatorControl9                    Chladi\u010D: pozice 9
RadiatorControl10                   Chladi\u010D: otev\u0159en

BoostWepTP0                         Pos\u00EDlen\u00ED tahu !
BoostWepTP1                         MW50 !
BoostWepTP2                         GM1 !
BoostWepTP3                         P\u0159\u00EDdavn\u00E9 spalov\u00E1n\u00ED !
BoostWepTP4                         Vst\u0159ik vody !
BoostWepTP5                         NO2 !
BoostWepTP6                         Erh\u00F6hte Notleistung !
BoostWepTP7                         Fors\u00E1\u017E !
BoostWepTP8                         Fors\u00E1\u017E !
BoostWepTP9                         Vst\u0159ik vody-metanolu !

CompressorSetup0                    Kompresor: stupe\u0148 1
CompressorSetup1                    Kompresor: stupe\u0148 2
CompressorSetup2                    Kompresor: stupe\u0148 3
CompressorSetup3                    Kompresor: stupe\u0148 4
CompressorSetup4                    Kompresor: stupe\u0148 5
CompressorSetup5                    Kompresor: stupe\u0148 6
CompressorSetup6                    Kompresor: stupe\u0148 7
CompressorSetup7                    Kompresor: stupe\u0148 8
CompressorSetup8                    Kompresor: stupe\u0148 9
CompressorSetup9                    Kompresor: stupe\u0148 10

radioNone                           Radiokan\u00E1l: \u017E\u00E1dn\u00FD
radioCommon                         Radiokan\u00E1l: spole\u010Dn\u00FD
radioArmy                           Radiokan\u00E1l: arm\u00E1da
radioPrivate                        Radiokan\u00E1l: soukrom\u00FD

K14AceMakerMode0                    Zam\u011B\u0159ova\u010D: pevn\u00FD
K14AceMakerMode1                    Zam\u011B\u0159ova\u010D: pevn\u00FD + gyro
K14AceMakerMode2                    Zam\u011B\u0159ova\u010D: gyroskopick\u00FD
K14AceMakerWing0                    Zvoleno rozp\u011Bt\u00ED: Bf 109
K14AceMakerWing1                    Zvoleno rozp\u011Bt\u00ED: Fw 190
K14AceMakerWing2                    Zvoleno rozp\u011Bt\u00ED: Ju 87
K14AceMakerWing3                    Zvoleno rozp\u011Bt\u00ED: Me 210
K14AceMakerWing4                    Zvoleno rozp\u011Bt\u00ED: Do 217
K14AceMakerWing5                    Zvoleno rozp\u011Bt\u00ED: Ju 88
K14AceMakerWing6                    Zvoleno rozp\u011Bt\u00ED: Ju 188
K14AceMakerWing7                    Zvoleno rozp\u011Bt\u00ED: Ju 52
K14AceMakerWing8                    Zvoleno rozp\u011Bt\u00ED: He 111
K14AceMakerWing9                    Zvoleno rozp\u011Bt\u00ED: Fw 200
K14AceMakerInc                      Zam\u011B\u0159ova\u010D: d\u00E1lka zv\u011Bt\u0161ena
K14AceMakerDec                      Zam\u011B\u0159ova\u010D: d\u00E1lka zkr\u00E1cena

WingFold                            K\u0159\u00EDdla: slo\u017Eeny
WingExpand                          K\u0159\u00EDdla: rozlo\u017Eeny
CockpitDoorOPN                      P\u0159ekryt kabiny: otev\u0159en
CockpitDoorCLS                      P\u0159ekryt kabiny: zav\u0159en
BrakeShoeOn                         Kl\u00EDny: p\u0159ira\u017Eeny
BrakeShoeOff                        Kl\u00EDny: odstran\u011Bny
HookDown                            Z\u00E1chytn\u00FD h\u00E1k: vyta\u017Een
HookUp                              Z\u00E1chytn\u00FD h\u00E1k: zata\u017Een

STargetIsNearby                     Nelze. C\u00EDl je p\u0159\u00EDli\u0161 bl\u00EDzko.
SNowhereToSkip                      Nelze sko\u010Dit v \u010Dase.
SAicraftDamaged                     Nelze. Letadlo je po\u0161kozeno.
SFuelLow                            Nelze. M\u00E1lo paliva.
SEnemiesAreNearby                   Nelze. Nep\u0159\u00EDtel je p\u0159\u00EDli\u0161 bl\u00EDzko.
WaypointReached                     Tra\u0165ov\u00FD bod dosa\u017Een.
AicraftDamaged                      Letoun po\u0161kozen !
AircraftCollided                    Sr\u00E1\u017Eka
EnemiesAreNearby                    Nep\u0159\u00EDtel p\u0159\u00EDli\u0161 bl\u00EDzko.
FuelLow                             M\u00E1lo paliva.

#
# ---------- 409patch ---------
#

#
# ---------- 410patch ---------
#

FriendAircraftDamaged               Spojeneck\u00E9 letadlo po\u0161kozeno
FriendStaticAircraftDamaged         Spojeneck\u00E9 statick\u00E9 letadlo po\u0161kozeno
FriendTankDamaged                   Spojeneck\u00FD tank po\u0161kozen
FriendCarDamaged                    Spojeneck\u00E9 vozidlo po\u0161kozeno
FriendArtilleryDamaged              Spojeneck\u00E9 d\u011Blo po\u0161kozeno
FriendAAADamaged                    Spojeneck\u00E9 protiletadlov\u00E9 d\u011Blo po\u0161kozeno
FriendBridgeDamaged                 Spojeneck\u00FD most po\u0161kozen
FriendWagonDamaged                  Spojeneck\u00FD n\u00E1kladn\u00ED v\u016Fz po\u0161kozen
FriendShipDamaged                   Spojeneck\u00E1 lo\u010F po\u0161kozena
FriendRadioDamaged                  Spojeneck\u00E9 r\u00E1dio po\u0161kozeno

elPropDn                            Nastaven\u00ED vrtule: v\u011Bt\u0161\u00ED
elPropUp                            Nastaven\u00ED vrtule: men\u0161\u00ED

FlapsAuto                           Klapky: automatick\u00E9

PlayerArmHit                        Hr\u00E1\u010D zasa\u017Een do ruky
PlayerLegHit                        Hr\u00E1\u010D zasa\u017Een do nohy

G                                   ! G !
Ga

PlayerBLEED0                        Hr\u00E1\u010D krv\u00E1c\u00ED
PlayerBLEED1                        Hr\u00E1\u010D siln\u011B krv\u00E1c\u00ED
PilotBLEED0                         Pilot krv\u00E1c\u00ED
PilotBLEED1                         Pilot siln\u011B krv\u00E1c\u00ED
CPilotBLEED0                        Druh\u00FD pilot krv\u00E1c\u00ED
CPilotBLEED1                        Druh\u00FD pilot siln\u011B krv\u00E1c\u00ED
NGunnerBLEED0                       P\u0159edn\u00ED st\u0159elec krv\u00E1c\u00ED
NGunnerBLEED1                       P\u0159edn\u00ED st\u0159elec siln\u011B krv\u00E1c\u00ED
TGunnerBLEED0                       Vrchn\u00ED st\u0159elec krv\u00E1c\u00ED
TGunnerBLEED1                       Vrchn\u00ED st\u0159elec siln\u011B krv\u00E1c\u00ED
WGunnerBLEED0                       Bo\u010Dn\u00ED st\u0159elec krv\u00E1c\u00ED
WGunnerBLEED1                       Bo\u010Dn\u00ED st\u0159elec siln\u011B krv\u00E1c\u00ED
VGunnerBLEED0                       Spodn\u00ED st\u0159elec krv\u00E1c\u00ED
VGunnerBLEED1                       Spodn\u00ED st\u0159elec siln\u011B krv\u00E1c\u00ED
RGunnerBLEED0                       Zadn\u00ED st\u0159elec krv\u00E1c\u00ED
RGunnerBLEED1                       Zadn\u00ED st\u0159elec siln\u011B krv\u00E1c\u00ED
EngMasBLEED0                        Palubn\u00ED technik krv\u00E1c\u00ED
EngMasBLEED1                        Palubn\u00ED technik siln\u011B krv\u00E1c\u00ED
BombMasBLEED0                       Bombomet\u010D\u00EDk krv\u00E1c\u00ED
BombMasBLEED1                       Bombomet\u010D\u00EDk siln\u011B krv\u00E1c\u00ED
RadMasBLEED0                        Radista krv\u00E1c\u00ED
RadMasBLEED1                        Radista siln\u011B krv\u00E1c\u00ED
ObsMasBLEED0                        Pozorovatel krv\u00E1c\u00ED
ObsMasBLEED1                        Pozorovatel siln\u011B krv\u00E1c\u00ED

TOKGSpeed                           ToKG: rychlost lodi {0}[kn]
TOKGAOB                             ToKG: \u00FAhel na p\u0159\u00ED\u010F {0}°
TOKGSpread                          ToKG: rozptyl {0}°
TorpedoDidNotArm                    Torp\u00E9do se neodjistilo
TorpedoHit                          Torp\u00E9do zas\u00E1hlo
TorpedoBrokenOnEntryIntoWater       Torp\u00E9do zni\u010Deno p\u0159i dopadu na hladinu
TorpedoFailedEntryIntoWater         Torp\u00E9do selhalo

BeaconND                            Radiomaj\u00E1k ID:{0} (nesm\u011Brov\u00FD)
BeaconRS                            Radiomaj\u00E1k ID:{0} (radiov\u00FD vys\u00EDla\u010D)
BeaconBA                            Radiomaj\u00E1k ID:{0} (p\u0159ist\u00E1n\u00ED na slepo)
BeaconYE                            Radiomaj\u00E1k ID:{0} (YE)
BeaconYG                            Radiomaj\u00E1k ID:{0} (YG)
BeaconNONE                          Radiomaj\u00E1k: \u017E\u00E1dn\u00FD

CompassHeading                      Kompas: kurz {0}°

EL_AZ_Mode_Short                    EIAZ rozn\u011Btka: mV (kr\u00E1tk\u00E1)
EL_AZ_Mode_Long                     EIAZ rozn\u011Btka: Vz (dlouh\u00E1)
EL_AZ_Mode_Instant                  EIAZ rozn\u011Btka: oV (okam\u017Eit\u00E1)

# --- MDS texts
mds.reconPoints                     250 bod\u016F za spln\u011Bn\u00ED pr\u016Fzkumn\u00E9ho \u00FAkolu
mds.dropPoints                      500 bod\u016F za spln\u011Bn\u00ED \u00FAkolu

mds.victory.redHBCondition          \u010Cerven\u00ED zv\u00EDt\u011Bzili d\u00EDky spln\u011Bn\u00ED \u00FAkol\u016F
mds.victory.blueHBCondition         Mod\u0159\u00ED zv\u00EDt\u011Bzili d\u00EDky spln\u011Bn\u00ED \u00FAkol\u016F

mds.netCommand.banned               Te\u010F nem\u016F\u017Ee\u0161 volit \u017E\u00E1dn\u00E9 letadlo
mds.netCommand.aircraftNotAvailable Vybran\u00E9 letadlo {0} nen\u00ED k dispozici, pros\u00EDm zvol jin\u00E9
mds.netCommand.completedTInspect    \u0020>{0}< bod\u016F za spln\u011Bn\u00ED pr\u016Fzkumn\u00E9ho \u00FAkolu

#
# ---------- 411patch ---------
#

EnemyAircraftKillAssisted           Nep\u0159\u00E1telsk\u00E9 letadlo zni\u010Deno ve spolupr\u00E1ci

RadiatorPercentage                  Chladi\u010D: {0}%

DF_sensitivity_low		    Citlivost radiomaj\u00E1ku: n\u00EDzk\u00E1
DF_sensitivity_high		    Citlivost radiomaj\u00E1ku: vysok\u00E1

#
# ---------- 412patch ---------
#

BoostWepTP10                        Pos\u00EDlen\u00ED tahu !
BoostWepTP11                        Pos\u00EDlen\u00ED tahu !
TorpedoAngle                        \u00DAhel torp\u00E9da {0}°

ReticleBrightness		    Zam\u011B\u0159ova\u010D: jas {0}
BombBayClosed		            Pumovnice: zav\u0159ena
BombBayOpen			    Pumovnice: otev\u0159ena

#
# ---------- 413patch ---------
#

Boost                               Pos\u00EDlen\u00ED tahu motoru: {0}%

FlapsAuto                           Klapky: automatika

FailedAutopilot			    Autopilot po\u0161kozen !

CourseAutopilotOn                   Sm\u011Brov\u00FD autopilot: zapnut
CourseAutopilotOff                  Sm\u011Brov\u00FD autopilot: vypnut
C1AutopilotOn                       C-1 autopilot: zapnut
C1AutopilotOff                      C-1 autopilot: vypnut
BombsightHead                       Bomb. zam\u011B\u0159ova\u010D: pohled {0}°
AutopilotCourseLeft 		    Autopilot: lev\u00E1 {0}°
AutopilotCourseRight 		    Autopilot: prav\u00E1 {0}°
AutopilotCourseLevel		    Autopilot: dr\u017Eet kurz
BombsightOpbStart                   Bomb. zam\u011B\u0159ova\u010D: OPB v\u00FDpo\u010Det rychlosti
BombsightOpbTAS                     Bomb. zam\u011B\u0159ova\u010D: OPB rychlost {0}[km/h] TAS
BombsightHUDTimer                   Bomb. zam\u011B\u0159ova\u010D: \u010Das
BombsightHUDSpeed                   Bomb. zam\u011B\u0159ova\u010D: rychlost
BombsightElevation2                 Bomb. zam\u011B\u0159ova\u010D: elevace
BombsightAltitude2                  Bomb. zam\u011B\u0159ova\u010D: v\u00FD\u0161ka
BombsightSpeed2                     Bomb. zam\u011B\u0159ova\u010D: rychlost
BombsightOpbSetUPV                  Bomb. zam\u011B\u0159ova\u010D: volba \u00FAhlu zam\u011B\u0159en\u00ED
BombsightOpbUPV                     P.A.S.=
BombsightSecond                     [s]

K4Span				    Zam\u011B\u0159ova\u010D: rozp\u011Bt\u00ED {0}[ft]
K4Distance			    Zam\u011B\u0159ova\u010D: vzd\u00E1lenost {0}[yd]

BombReleaseSalvo		    Odhoz bomb: v\u0161echny
BombReleasePairs		    Odhoz bomb: v p\u00E1ru
BombReleasePairsWF		    Odhoz bomb: v p\u00E1ru, k\u0159\u00EDdla - trup
BombReleasePairsFF		    Odhoz bomb: v p\u00E1ru, trup - k\u0159\u00EDdla
BombReleaseSingle		    Odhoz bomb: jednotliv\u011B
BombReleaseSingleWF		    Odhoz bomb: jednotliv\u011B, k\u0159\u00EDdla - trup
BombReleaseSingleFF		    Odhoz bomb: jednotliv\u011B, trup - k\u0159\u00EDdla
BombReleaseTrain		    Odhoz bomb: sekvence

BombReleaseTrainDelay		    Nastaven\u00ED sekvence: {0}[ms]
BombReleaseTrainAmount	            Po\u010Det bomb: {0}
BombReleaseTrainAmountAll	    Po\u010Det bomb: {0} v\u0161echny

RocketReleaseSalvo		    Odpal raket: v\u0161echny
RocketReleasePairs		    Odpal raket: v p\u00E1ru
RocketReleaseSingle		    Odpal raket: jednotliv\u011B

BombsightTurnLeft		    Bomb. zam\u011B\u0159. pro autopilota: lev\u00E1
BombsightTurnRight		    Bomb. zam\u011B\u0159. pro autopilota: prav\u00E1
BombsightTurnCenter		    Bomb. zam\u011B\u0159. pro autopilota: udr\u017Euj v\u00FD\u0161ku
BombsightClutchENGAGED              Bomb. zam\u011B\u0159ova\u010D: c\u00EDl zachycen
BombsightClutchDISENGAGED           Bomb. zam\u011B\u0159ova\u010D: uvoln\u011Bn

PDILightLeft			    Sv\u011Btla PDI: lev\u00E1
PDILightRight			    Sv\u011Btla PDI: prav\u00E1
PDILightCenter			    Sv\u011Btla PDI: udr\u017Euj v\u00FD\u0161ku
PDILightOff			    Sv\u011Btla PDI: vypnuto

BallTurretDown			    Spodn\u00ED v\u011B\u017E: spu\u0161t\u011Bna
BallTurretUp			    Spodn\u00ED v\u011B\u017E: zasunuta
OpenHatch			    St\u0159eli\u0161t\u011B: otev\u0159eno
CloseHatch			    St\u0159eli\u0161t\u011B: zav\u0159eno
TurretUp			    V\u011B\u017E: nahoru
TurretDown			    V\u011B\u017E: dol\u016F

Drift				    Snos: {0}°

PilotAxisControlsBlocked	    Povoleno pouze pro druh\u00E9ho pilota
CopilotAxisControlsBlocked	    Pilot zablokoval kontrolu os
CopilotControlsBlocked	            Pilot zablokoval ovl\u00E1d\u00E1n\u00ED druh\u00E9ho pilota

CopilotModeDual	                    Druh\u00FD pilot: du\u00E1ln\u00ED ovl\u00E1d\u00E1n\u00ED
CopilotModeFull	                    Druh\u00FD pilot: \u00FApln\u00E9 ovl\u00E1d\u00E1n\u00ED
CopilotModeNoAxis	            Druh\u00FD pilot: pouze tla\u010D\u00EDtka
CopilotModeBlocked	            Druh\u00FD pilot: blokov\u00E1no ovl\u00E1d\u00E1n\u00ED
